255 lines
9.4 KiB
C#
255 lines
9.4 KiB
C#
using AliFsmnVadSharp;
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using NAudio.Wave;
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using System.Collections.Concurrent;
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using WebSocketSpace;
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using NAudio.CoreAudioApi;
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using System.IO;
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using System.Collections.Specialized;
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namespace FunASRWSClient_Online
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{
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/// <summary>
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/// /主程序入口
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/// </summary>
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public class Program
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{
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private static void Main()
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{
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WSClient_Online m_funasrclient = new WSClient_Online();
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m_funasrclient.FunASR_Main();
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}
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}
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/// <summary>
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/// /主线程入口,初始化后读取数据
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/// </summary>
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public class WSClient_Online
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{
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/// <summary>
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/// FunASR客户端软件运行状态
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/// </summary>
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///
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public static string host = "0.0.0.0";
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public static string port = "10095";
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public static string onlineasrmode = string.Empty;
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private static WaveCollect m_wavecollect = new WaveCollect();
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private static CWebSocketClient m_websocketclient = new CWebSocketClient();
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public static readonly ConcurrentQueue<byte[]> ActiveAudioSet = new ConcurrentQueue<byte[]>();
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public static readonly ConcurrentQueue<string> AudioFileQueue = new ConcurrentQueue<string>();
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[STAThread]
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public void FunASR_Main()
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{
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loadconfig();
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//麦克风状态监测
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string errorStatus = string.Empty;
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if (GetCurrentMicVolume() == -2)
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errorStatus = "注意:麦克风被设置为静音!";
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else if (GetCurrentMicVolume() == -1)
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errorStatus = "注意:麦克风未连接!";
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else if (GetCurrentMicVolume() == 0)
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errorStatus = "注意:麦克风声音设置为0!";
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//初始化通信连接
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string commstatus = ClientConnTest();
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if (commstatus != "通信连接成功")
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errorStatus = commstatus;
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//程序初始监测异常--报错、退出
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if (errorStatus != string.Empty)
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{
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Environment.Exit(0);//报错方式待加
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}
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//启动客户端向服务端发送音频数据线程
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Thread SendAudioThread = new Thread(SendAudioToSeverAsync);
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SendAudioThread.Start();
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//启动音频文件转录线程
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Thread AudioFileThread = new Thread(SendAudioFileToSeverAsync);
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AudioFileThread.Start();
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while (true)
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{
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Console.WriteLine("请选择语音识别方式:1.离线文件转写;2.实时语音识别");
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string str = Console.ReadLine();
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if (str != string.Empty)
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{
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if (str == "1")//离线文件转写
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{
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onlineasrmode = "offline";
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Console.WriteLine("请输入转录文件路径");
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str = Console.ReadLine();
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if (!string.IsNullOrEmpty(str))
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AudioFileQueue.Enqueue(str);
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}
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else if (str == "2")//实时语音识别
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{
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Console.WriteLine("请输入实时语音识别模式:1.online;2.2pass");
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str = Console.ReadLine();
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OnlineASR(str);
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}
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}
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}
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}
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private void loadconfig()
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{
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string filePath = "config.ini";
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NameValueCollection settings = new NameValueCollection();
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using (StreamReader reader = new StreamReader(filePath))
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{
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string line;
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while ((line = reader.ReadLine()) != null)
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{
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// 忽略空行和注释
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if (string.IsNullOrEmpty(line) || line.StartsWith(";") || line.StartsWith("#"))
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continue;
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// 解析键值对
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int equalsIndex = line.IndexOf('=');
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if (equalsIndex > 0)
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{
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string key = line.Substring(0, equalsIndex).Trim();
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string value = line.Substring(equalsIndex + 1).Trim();
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if (key == "host")
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host = value;
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else if (key == "port")
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port = value;
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}
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}
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}
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}
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private void OnlineASR(string str)
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{
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if (!string.IsNullOrEmpty(str))
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{
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if (str == "1")//实时语音识别
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onlineasrmode = "online";
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else if (str == "2")//实时语音识别-动态修正
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onlineasrmode = "2pass";
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}
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//开始录制声音、发送识别
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if (onlineasrmode != string.Empty)
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{
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m_wavecollect.StartRec();
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m_websocketclient.ClientFirstConnOnline(onlineasrmode);
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try
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{
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while (true)
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{
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if (!WaveCollect.voicebuff.IsEmpty)
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{
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byte[] buff;
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int buffcnt = WaveCollect.voicebuff.Count;
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WaveCollect.voicebuff.TryDequeue(out buff);
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if (buff != null)
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ActiveAudioSet.Enqueue(buff);
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}
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else
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{
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if (Console.KeyAvailable)
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{
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var key = Console.ReadKey(true);
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// 检测到按下Ctrl+C
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if ((key.Modifiers & ConsoleModifiers.Control) != 0 && key.Key == ConsoleKey.C)
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{
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// 执行相应的操作
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Console.WriteLine("Ctrl+C Pressed!");
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// 退出循环或执行其他操作
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break;
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}
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}
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else
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{
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Thread.Sleep(10);
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}
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}
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}
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}
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catch
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{
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Console.WriteLine("实时识别出现异常!");
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}
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finally
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{
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m_wavecollect.StopRec();
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m_websocketclient.ClientLastConnOnline();
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}
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}
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}
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private string ClientConnTest()
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{
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//WebSocket连接状态监测
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Task<string> websocketstatus = m_websocketclient.ClientConnTest();
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if (websocketstatus != null && websocketstatus.Result.IndexOf("成功") == -1)
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return websocketstatus.Result;
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return "通信连接成功";
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}
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private void SendAudioFileToSeverAsync()
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{
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while (true)
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{
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Thread.Sleep(1000);
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if (AudioFileQueue.Count > 0)
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{
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string filepath = string.Empty;
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AudioFileQueue.TryDequeue(out filepath);
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if (filepath != string.Empty && filepath != null)
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{
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m_websocketclient.ClientSendFileFunc(filepath);
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}
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}
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else
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{
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Thread.Sleep(100);
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}
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}
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}
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private void SendAudioToSeverAsync()
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{
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while (true)
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{
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if (ActiveAudioSet.Count > 0)
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{
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byte[] audio;
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ActiveAudioSet.TryDequeue(out audio);
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if (audio == null)
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continue;
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byte[] mArray = new byte[audio.Length];
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Array.Copy(audio, 0, mArray, 0, audio.Length);
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if (mArray != null)
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m_websocketclient.ClientSendAudioFunc(mArray);
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}
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else
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{
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Thread.Sleep(10);
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}
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}
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}
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private void SaveAsWav(byte[] pcmData, string fileName, int sampleRate, int bitsPerSample, int channels)
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{
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using (var writer = new WaveFileWriter(fileName, new WaveFormat(sampleRate, bitsPerSample, channels)))
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{
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writer.Write(pcmData, 0, pcmData.Length);
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}
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}
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private int GetCurrentMicVolume() //获取麦克风设置
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{
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int volume = -1;
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var enumerator = new MMDeviceEnumerator();
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//获取音频输入设备
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IEnumerable<MMDevice> captureDevices = enumerator.EnumerateAudioEndPoints(DataFlow.Capture, DeviceState.Active).ToArray();
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if (captureDevices.Count() > 0)
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{
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MMDevice mMDevice = captureDevices.ToList()[0];
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if (mMDevice.AudioEndpointVolume.Mute)
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return -2;
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volume = (int)(mMDevice.AudioEndpointVolume.MasterVolumeLevelScalar * 100);
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}
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return volume;
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}
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}
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} |