FunASR/runtime/onnxruntime/third_party/kaldi/decoder/lattice-simple-decoder.cc

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// decoder/lattice-simple-decoder.cc
// Copyright 2009-2012 Microsoft Corporation
// 2013-2014 Johns Hopkins University (Author: Daniel Povey)
// 2014 Guoguo Chen
// See ../../COPYING for clarification regarding multiple authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// THIS CODE IS PROVIDED *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
// WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
// MERCHANTABLITY OR NON-INFRINGEMENT.
// See the Apache 2 License for the specific language governing permissions and
// limitations under the License.
#include "decoder/lattice-simple-decoder.h"
namespace kaldi {
void LatticeSimpleDecoder::InitDecoding() {
// clean up from last time:
cur_toks_.clear();
prev_toks_.clear();
ClearActiveTokens();
warned_ = false;
decoding_finalized_ = false;
final_costs_.clear();
num_toks_ = 0;
StateId start_state = fst_.Start();
KALDI_ASSERT(start_state != fst::kNoStateId);
active_toks_.resize(1);
Token *start_tok = new Token(0.0, 0.0, NULL, NULL);
active_toks_[0].toks = start_tok;
cur_toks_[start_state] = start_tok;
num_toks_++;
ProcessNonemitting();
}
bool LatticeSimpleDecoder::Decode(DecodableInterface *decodable) {
InitDecoding();
while (!decodable->IsLastFrame(NumFramesDecoded() - 1)) {
if (NumFramesDecoded() % config_.prune_interval == 0)
PruneActiveTokens(config_.lattice_beam * config_.prune_scale);
ProcessEmitting(decodable);
// Important to call PruneCurrentTokens before ProcessNonemitting, or we
// would get dangling forward pointers. Anyway, ProcessNonemitting uses the
// beam.
PruneCurrentTokens(config_.beam, &cur_toks_);
ProcessNonemitting();
}
FinalizeDecoding();
// Returns true if we have any kind of traceback available (not necessarily
// to the end state; query ReachedFinal() for that).
return !final_costs_.empty();
}
// Outputs an FST corresponding to the single best path
// through the lattice.
bool LatticeSimpleDecoder::GetBestPath(Lattice *ofst,
bool use_final_probs) const {
fst::VectorFst<LatticeArc> fst;
GetRawLattice(&fst, use_final_probs);
ShortestPath(fst, ofst);
return (ofst->NumStates() > 0);
}
// Outputs an FST corresponding to the raw, state-level
// tracebacks.
bool LatticeSimpleDecoder::GetRawLattice(Lattice *ofst,
bool use_final_probs) const {
typedef LatticeArc Arc;
typedef Arc::StateId StateId;
typedef Arc::Weight Weight;
typedef Arc::Label Label;
// Note: you can't use the old interface (Decode()) if you want to
// get the lattice with use_final_probs = false. You'd have to do
// InitDecoding() and then AdvanceDecoding().
if (decoding_finalized_ && !use_final_probs)
KALDI_ERR << "You cannot call FinalizeDecoding() and then call "
<< "GetRawLattice() with use_final_probs == false";
unordered_map<Token*, BaseFloat> final_costs_local;
const unordered_map<Token*, BaseFloat> &final_costs =
(decoding_finalized_ ? final_costs_ : final_costs_local);
if (!decoding_finalized_ && use_final_probs)
ComputeFinalCosts(&final_costs_local, NULL, NULL);
ofst->DeleteStates();
int32 num_frames = NumFramesDecoded();
KALDI_ASSERT(num_frames > 0);
const int32 bucket_count = num_toks_/2 + 3;
unordered_map<Token*, StateId> tok_map(bucket_count);
// First create all states.
for (int32 f = 0; f <= num_frames; f++) {
if (active_toks_[f].toks == NULL) {
KALDI_WARN << "GetRawLattice: no tokens active on frame " << f
<< ": not producing lattice.\n";
return false;
}
for (Token *tok = active_toks_[f].toks; tok != NULL; tok = tok->next)
tok_map[tok] = ofst->AddState();
// The next statement sets the start state of the output FST.
// Because we always add new states to the head of the list
// active_toks_[f].toks, and the start state was the first one
// added, it will be the last one added to ofst.
if (f == 0 && ofst->NumStates() > 0)
ofst->SetStart(ofst->NumStates()-1);
}
StateId cur_state = 0; // we rely on the fact that we numbered these
// consecutively (AddState() returns the numbers in order..)
for (int32 f = 0; f <= num_frames; f++) {
for (Token *tok = active_toks_[f].toks; tok != NULL; tok = tok->next,
cur_state++) {
for (ForwardLink *l = tok->links;
l != NULL;
l = l->next) {
unordered_map<Token*, StateId>::const_iterator iter =
tok_map.find(l->next_tok);
StateId nextstate = iter->second;
KALDI_ASSERT(iter != tok_map.end());
Arc arc(l->ilabel, l->olabel,
Weight(l->graph_cost, l->acoustic_cost),
nextstate);
ofst->AddArc(cur_state, arc);
}
if (f == num_frames) {
if (use_final_probs && !final_costs.empty()) {
unordered_map<Token*, BaseFloat>::const_iterator iter =
final_costs.find(tok);
if (iter != final_costs.end())
ofst->SetFinal(cur_state, LatticeWeight(iter->second, 0));
} else {
ofst->SetFinal(cur_state, LatticeWeight::One());
}
}
}
}
KALDI_ASSERT(cur_state == ofst->NumStates());
return (cur_state != 0);
}
// This function is now deprecated, since now we do determinization from outside
// the LatticeSimpleDecoder class.
// Outputs an FST corresponding to the lattice-determinized
// lattice (one path per word sequence).
bool LatticeSimpleDecoder::GetLattice(
CompactLattice *ofst,
bool use_final_probs) const {
Lattice raw_fst;
GetRawLattice(&raw_fst, use_final_probs);
Invert(&raw_fst); // make it so word labels are on the input.
if (!TopSort(&raw_fst)) // topological sort makes lattice-determinization more efficient
KALDI_WARN << "Topological sorting of state-level lattice failed "
"(probably your lexicon has empty words or your LM has epsilon cycles; this "
" is a bad idea.)";
// (in phase where we get backward-costs).
fst::ILabelCompare<LatticeArc> ilabel_comp;
ArcSort(&raw_fst, ilabel_comp); // sort on ilabel; makes
// lattice-determinization more efficient.
fst::DeterminizeLatticePrunedOptions lat_opts;
lat_opts.max_mem = config_.det_opts.max_mem;
DeterminizeLatticePruned(raw_fst, config_.lattice_beam, ofst, lat_opts);
raw_fst.DeleteStates(); // Free memory-- raw_fst no longer needed.
Connect(ofst); // Remove unreachable states... there might be
// a small number of these, in some cases.
// Note: if something went wrong and the raw lattice was empty,
// we should still get to this point in the code without warnings or failures.
return (ofst->NumStates() != 0);
}
// FindOrAddToken either locates a token in cur_toks_, or if necessary inserts a new,
// empty token (i.e. with no forward links) for the current frame. [note: it's
// inserted if necessary into cur_toks_ and also into the singly linked list
// of tokens active on this frame (whose head is at active_toks_[frame]).
//
// Returns the Token pointer. Sets "changed" (if non-NULL) to true
// if the token was newly created or the cost changed.
inline LatticeSimpleDecoder::Token *LatticeSimpleDecoder::FindOrAddToken(
StateId state, int32 frame, BaseFloat tot_cost,
bool emitting, bool *changed) {
KALDI_ASSERT(frame < active_toks_.size());
Token *&toks = active_toks_[frame].toks;
unordered_map<StateId, Token*>::iterator find_iter = cur_toks_.find(state);
if (find_iter == cur_toks_.end()) { // no such token presently.
// Create one.
const BaseFloat extra_cost = 0.0;
// tokens on the currently final frame have zero extra_cost
// as any of them could end up
// on the winning path.
Token *new_tok = new Token (tot_cost, extra_cost, NULL, toks);
toks = new_tok;
num_toks_++;
cur_toks_[state] = new_tok;
if (changed) *changed = true;
return new_tok;
} else {
Token *tok = find_iter->second; // There is an existing Token for this state.
if (tok->tot_cost > tot_cost) {
tok->tot_cost = tot_cost;
if (changed) *changed = true;
} else {
if (changed) *changed = false;
}
return tok;
}
}
// delta is the amount by which the extra_costs must
// change before it sets "extra_costs_changed" to true. If delta is larger,
// we'll tend to go back less far toward the beginning of the file.
void LatticeSimpleDecoder::PruneForwardLinks(
int32 frame, bool *extra_costs_changed,
bool *links_pruned, BaseFloat delta) {
// We have to iterate until there is no more change, because the links
// are not guaranteed to be in topological order.
*extra_costs_changed = false;
*links_pruned = false;
KALDI_ASSERT(frame >= 0 && frame < active_toks_.size());
if (active_toks_[frame].toks == NULL ) { // empty list; this should
// not happen.
if (!warned_) {
KALDI_WARN << "No tokens alive [doing pruning].. warning first "
"time only for each utterance\n";
warned_ = true;
}
}
bool changed = true;
while (changed) {
changed = false;
for (Token *tok = active_toks_[frame].toks; tok != NULL; tok = tok->next) {
ForwardLink *link, *prev_link = NULL;
// will recompute tok_extra_cost.
BaseFloat tok_extra_cost = std::numeric_limits<BaseFloat>::infinity();
for (link = tok->links; link != NULL; ) {
// See if we need to excise this link...
Token *next_tok = link->next_tok;
BaseFloat link_extra_cost = next_tok->extra_cost +
((tok->tot_cost + link->acoustic_cost + link->graph_cost)
- next_tok->tot_cost);
KALDI_ASSERT(link_extra_cost == link_extra_cost); // check for NaN
if (link_extra_cost > config_.lattice_beam) { // excise link
ForwardLink *next_link = link->next;
if (prev_link != NULL) prev_link->next = next_link;
else tok->links = next_link;
delete link;
link = next_link; // advance link but leave prev_link the same.
*links_pruned = true;
} else { // keep the link and update the tok_extra_cost if needed.
if (link_extra_cost < 0.0) { // this is just a precaution.
if (link_extra_cost < -0.01)
KALDI_WARN << "Negative extra_cost: " << link_extra_cost;
link_extra_cost = 0.0;
}
if (link_extra_cost < tok_extra_cost)
tok_extra_cost = link_extra_cost;
prev_link = link;
link = link->next;
}
}
if (fabs(tok_extra_cost - tok->extra_cost) > delta)
changed = true;
tok->extra_cost = tok_extra_cost; // will be +infinity or <= lattice_beam_.
}
if (changed) *extra_costs_changed = true;
// Note: it's theoretically possible that aggressive compiler
// optimizations could cause an infinite loop here for small delta and
// high-dynamic-range scores.
}
}
void LatticeSimpleDecoder::ComputeFinalCosts(
unordered_map<Token*, BaseFloat> *final_costs,
BaseFloat *final_relative_cost,
BaseFloat *final_best_cost) const {
KALDI_ASSERT(!decoding_finalized_);
if (final_costs != NULL)
final_costs->clear();
BaseFloat infinity = std::numeric_limits<BaseFloat>::infinity();
BaseFloat best_cost = infinity,
best_cost_with_final = infinity;
for (unordered_map<StateId, Token*>::const_iterator iter = cur_toks_.begin();
iter != cur_toks_.end(); ++iter) {
StateId state = iter->first;
Token *tok = iter->second;
BaseFloat final_cost = fst_.Final(state).Value();
BaseFloat cost = tok->tot_cost,
cost_with_final = cost + final_cost;
best_cost = std::min(cost, best_cost);
best_cost_with_final = std::min(cost_with_final, best_cost_with_final);
if (final_costs != NULL && final_cost != infinity)
(*final_costs)[tok] = final_cost;
}
if (final_relative_cost != NULL) {
if (best_cost == infinity && best_cost_with_final == infinity) {
// Likely this will only happen if there are no tokens surviving.
// This seems the least bad way to handle it.
*final_relative_cost = infinity;
} else {
*final_relative_cost = best_cost_with_final - best_cost;
}
}
if (final_best_cost != NULL) {
if (best_cost_with_final != infinity) { // final-state exists.
*final_best_cost = best_cost_with_final;
} else { // no final-state exists.
*final_best_cost = best_cost;
}
}
}
// PruneForwardLinksFinal is a version of PruneForwardLinks that we call
// on the final frame. If there are final tokens active, it uses the final-probs
// for pruning, otherwise it treats all tokens as final.
void LatticeSimpleDecoder::PruneForwardLinksFinal() {
KALDI_ASSERT(!active_toks_.empty());
int32 frame_plus_one = active_toks_.size() - 1;
if (active_toks_[frame_plus_one].toks == NULL) // empty list; should not happen.
KALDI_WARN << "No tokens alive at end of file\n";
typedef unordered_map<Token*, BaseFloat>::const_iterator IterType;
ComputeFinalCosts(&final_costs_, &final_relative_cost_, &final_best_cost_);
decoding_finalized_ = true;
// We're about to delete some of the tokens active on the final frame, so we
// clear cur_toks_ because otherwise it would then contain dangling pointers.
cur_toks_.clear();
// Now go through tokens on this frame, pruning forward links... may have to
// iterate a few times until there is no more change, because the list is not
// in topological order. This is a modified version of the code in
// PruneForwardLinks, but here we also take account of the final-probs.
bool changed = true;
BaseFloat delta = 1.0e-05;
while (changed) {
changed = false;
for (Token *tok = active_toks_[frame_plus_one].toks;
tok != NULL; tok = tok->next) {
ForwardLink *link, *prev_link=NULL;
// will recompute tok_extra_cost. It has a term in it that corresponds
// to the "final-prob", so instead of initializing tok_extra_cost to infinity
// below we set it to the difference between the (score+final_prob) of this token,
// and the best such (score+final_prob).
BaseFloat final_cost;
if (final_costs_.empty()) {
final_cost = 0.0;
} else {
IterType iter = final_costs_.find(tok);
if (iter != final_costs_.end())
final_cost = iter->second;
else
final_cost = std::numeric_limits<BaseFloat>::infinity();
}
BaseFloat tok_extra_cost = tok->tot_cost + final_cost - final_best_cost_;
// tok_extra_cost will be a "min" over either directly being final, or
// being indirectly final through other links, and the loop below may
// decrease its value:
for (link = tok->links; link != NULL; ) {
// See if we need to excise this link...
Token *next_tok = link->next_tok;
BaseFloat link_extra_cost = next_tok->extra_cost +
((tok->tot_cost + link->acoustic_cost + link->graph_cost)
- next_tok->tot_cost);
if (link_extra_cost > config_.lattice_beam) { // excise link
ForwardLink *next_link = link->next;
if (prev_link != NULL) prev_link->next = next_link;
else tok->links = next_link;
delete link;
link = next_link; // advance link but leave prev_link the same.
} else { // keep the link and update the tok_extra_cost if needed.
if (link_extra_cost < 0.0) { // this is just a precaution.
if (link_extra_cost < -0.01)
KALDI_WARN << "Negative extra_cost: " << link_extra_cost;
link_extra_cost = 0.0;
}
if (link_extra_cost < tok_extra_cost)
tok_extra_cost = link_extra_cost;
prev_link = link;
link = link->next;
}
}
// prune away tokens worse than lattice_beam above best path. This step
// was not necessary in the non-final case because then, this case
// showed up as having no forward links. Here, the tok_extra_cost has
// an extra component relating to the final-prob.
if (tok_extra_cost > config_.lattice_beam)
tok_extra_cost = std::numeric_limits<BaseFloat>::infinity();
// to be pruned in PruneTokensForFrame
if (!ApproxEqual(tok->extra_cost, tok_extra_cost, delta))
changed = true;
tok->extra_cost = tok_extra_cost; // will be +infinity or <= lattice_beam_.
}
} // while changed
}
BaseFloat LatticeSimpleDecoder::FinalRelativeCost() const {
if (!decoding_finalized_) {
BaseFloat relative_cost;
ComputeFinalCosts(NULL, &relative_cost, NULL);
return relative_cost;
} else {
// we're not allowed to call that function if FinalizeDecoding() has
// been called; return a cached value.
return final_relative_cost_;
}
}
// Prune away any tokens on this frame that have no forward links. [we don't do
// this in PruneForwardLinks because it would give us a problem with dangling
// pointers].
void LatticeSimpleDecoder::PruneTokensForFrame(int32 frame) {
KALDI_ASSERT(frame >= 0 && frame < active_toks_.size());
Token *&toks = active_toks_[frame].toks;
if (toks == NULL)
KALDI_WARN << "No tokens alive [doing pruning]";
Token *tok, *next_tok, *prev_tok = NULL;
for (tok = toks; tok != NULL; tok = next_tok) {
next_tok = tok->next;
if (tok->extra_cost == std::numeric_limits<BaseFloat>::infinity()) {
// Next token is unreachable from end of graph; excise tok from list
// and delete tok.
if (prev_tok != NULL) prev_tok->next = tok->next;
else toks = tok->next;
delete tok;
num_toks_--;
} else {
prev_tok = tok;
}
}
}
// Go backwards through still-alive tokens, pruning them, starting not from
// the current frame (where we want to keep all tokens) but from the frame before
// that. We go backwards through the frames and stop when we reach a point
// where the delta-costs are not changing (and the delta controls when we consider
// a cost to have "not changed").
void LatticeSimpleDecoder::PruneActiveTokens(BaseFloat delta) {
int32 cur_frame_plus_one = NumFramesDecoded();
int32 num_toks_begin = num_toks_;
// The index "f" below represents a "frame plus one", i.e. you'd have to subtract
// one to get the corresponding index for the decodable object.
for (int32 f = cur_frame_plus_one - 1; f >= 0; f--) {
// Reason why we need to prune forward links in this situation:
// (1) we have never pruned them
// (2) we never pruned the forward links on the next frame, which
//
if (active_toks_[f].must_prune_forward_links) {
bool extra_costs_changed = false, links_pruned = false;
PruneForwardLinks(f, &extra_costs_changed, &links_pruned, delta);
if (extra_costs_changed && f > 0)
active_toks_[f-1].must_prune_forward_links = true;
if (links_pruned)
active_toks_[f].must_prune_tokens = true;
active_toks_[f].must_prune_forward_links = false;
}
if (f+1 < cur_frame_plus_one &&
active_toks_[f+1].must_prune_tokens) {
PruneTokensForFrame(f+1);
active_toks_[f+1].must_prune_tokens = false;
}
}
KALDI_VLOG(3) << "PruneActiveTokens: pruned tokens from " << num_toks_begin
<< " to " << num_toks_;
}
// FinalizeDecoding() is a version of PruneActiveTokens that we call
// (optionally) on the final frame. Takes into account the final-prob of
// tokens. This function used to be called PruneActiveTokensFinal().
void LatticeSimpleDecoder::FinalizeDecoding() {
int32 final_frame_plus_one = NumFramesDecoded();
int32 num_toks_begin = num_toks_;
PruneForwardLinksFinal();
for (int32 f = final_frame_plus_one - 1; f >= 0; f--) {
bool b1, b2; // values not used.
BaseFloat dontcare = 0.0;
PruneForwardLinks(f, &b1, &b2, dontcare);
PruneTokensForFrame(f + 1);
}
PruneTokensForFrame(0);
KALDI_VLOG(3) << "pruned tokens from " << num_toks_begin
<< " to " << num_toks_;
}
void LatticeSimpleDecoder::ProcessEmitting(DecodableInterface *decodable) {
int32 frame = active_toks_.size() - 1; // frame is the frame-index
// (zero-based) used to get likelihoods
// from the decodable object.
active_toks_.resize(active_toks_.size() + 1);
prev_toks_.clear();
cur_toks_.swap(prev_toks_);
// Processes emitting arcs for one frame. Propagates from
// prev_toks_ to cur_toks_.
BaseFloat cutoff = std::numeric_limits<BaseFloat>::infinity();
for (unordered_map<StateId, Token*>::iterator iter = prev_toks_.begin();
iter != prev_toks_.end();
++iter) {
StateId state = iter->first;
Token *tok = iter->second;
for (fst::ArcIterator<fst::Fst<Arc> > aiter(fst_, state);
!aiter.Done();
aiter.Next()) {
const Arc &arc = aiter.Value();
if (arc.ilabel != 0) { // propagate..
BaseFloat ac_cost = -decodable->LogLikelihood(frame, arc.ilabel),
graph_cost = arc.weight.Value(),
cur_cost = tok->tot_cost,
tot_cost = cur_cost + ac_cost + graph_cost;
if (tot_cost >= cutoff) continue;
else if (tot_cost + config_.beam < cutoff)
cutoff = tot_cost + config_.beam;
// AddToken adds the next_tok to cur_toks_ (if not already present).
Token *next_tok = FindOrAddToken(arc.nextstate, frame + 1, tot_cost,
true, NULL);
// Add ForwardLink from tok to next_tok (put on head of list tok->links)
tok->links = new ForwardLink(next_tok, arc.ilabel, arc.olabel,
graph_cost, ac_cost, tok->links);
}
}
}
}
void LatticeSimpleDecoder::ProcessNonemitting() {
KALDI_ASSERT(!active_toks_.empty());
int32 frame = static_cast<int32>(active_toks_.size()) - 2;
// Note: "frame" is the time-index we just processed, or -1 if
// we are processing the nonemitting transitions before the
// first frame (called from InitDecoding()).
// Processes nonemitting arcs for one frame. Propagates within
// cur_toks_. Note-- this queue structure is is not very optimal as
// it may cause us to process states unnecessarily (e.g. more than once),
// but in the baseline code, turning this vector into a set to fix this
// problem did not improve overall speed.
std::vector<StateId> queue;
BaseFloat best_cost = std::numeric_limits<BaseFloat>::infinity();
for (unordered_map<StateId, Token*>::iterator iter = cur_toks_.begin();
iter != cur_toks_.end();
++iter) {
StateId state = iter->first;
if (fst_.NumInputEpsilons(state) != 0)
queue.push_back(state);
best_cost = std::min(best_cost, iter->second->tot_cost);
}
if (queue.empty()) {
if (!warned_) {
KALDI_ERR << "Error in ProcessEmitting: no surviving tokens: frame is "
<< frame;
warned_ = true;
}
}
BaseFloat cutoff = best_cost + config_.beam;
while (!queue.empty()) {
StateId state = queue.back();
queue.pop_back();
Token *tok = cur_toks_[state];
// If "tok" has any existing forward links, delete them,
// because we're about to regenerate them. This is a kind
// of non-optimality (remember, this is the simple decoder),
// but since most states are emitting it's not a huge issue.
tok->DeleteForwardLinks();
tok->links = NULL;
for (fst::ArcIterator<fst::Fst<Arc> > aiter(fst_, state);
!aiter.Done();
aiter.Next()) {
const Arc &arc = aiter.Value();
if (arc.ilabel == 0) { // propagate nonemitting only...
BaseFloat graph_cost = arc.weight.Value(),
cur_cost = tok->tot_cost,
tot_cost = cur_cost + graph_cost;
if (tot_cost < cutoff) {
bool changed;
Token *new_tok = FindOrAddToken(arc.nextstate, frame + 1, tot_cost,
false, &changed);
tok->links = new ForwardLink(new_tok, 0, arc.olabel,
graph_cost, 0, tok->links);
// "changed" tells us whether the new token has a different
// cost from before, or is new [if so, add into queue].
if (changed && fst_.NumInputEpsilons(arc.nextstate) != 0)
queue.push_back(arc.nextstate);
}
}
}
}
}
void LatticeSimpleDecoder::ClearActiveTokens() { // a cleanup routine, at utt end/begin
for (size_t i = 0; i < active_toks_.size(); i++) {
// Delete all tokens alive on this frame, and any forward
// links they may have.
for (Token *tok = active_toks_[i].toks; tok != NULL; ) {
tok->DeleteForwardLinks();
Token *next_tok = tok->next;
delete tok;
num_toks_--;
tok = next_tok;
}
}
active_toks_.clear();
KALDI_ASSERT(num_toks_ == 0);
}
// PruneCurrentTokens deletes the tokens from the "toks" map, but not
// from the active_toks_ list, which could cause dangling forward pointers
// (will delete it during regular pruning operation).
void LatticeSimpleDecoder::PruneCurrentTokens(BaseFloat beam, unordered_map<StateId, Token*> *toks) {
if (toks->empty()) {
KALDI_VLOG(2) << "No tokens to prune.\n";
return;
}
BaseFloat best_cost = 1.0e+10; // positive == high cost == bad.
for (unordered_map<StateId, Token*>::iterator iter = toks->begin();
iter != toks->end(); ++iter) {
best_cost =
std::min(best_cost,
static_cast<BaseFloat>(iter->second->tot_cost));
}
std::vector<StateId> retained;
BaseFloat cutoff = best_cost + beam;
for (unordered_map<StateId, Token*>::iterator iter = toks->begin();
iter != toks->end(); ++iter) {
if (iter->second->tot_cost < cutoff)
retained.push_back(iter->first);
}
unordered_map<StateId, Token*> tmp;
for (size_t i = 0; i < retained.size(); i++) {
tmp[retained[i]] = (*toks)[retained[i]];
}
KALDI_VLOG(2) << "Pruned to "<<(retained.size())<<" toks.\n";
tmp.swap(*toks);
}
} // end namespace kaldi.